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AGL
0
3D graphics library
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Namespaces | |
| agl | |
Functions | |
| GLuint | loadShaders (std::string vertShader, std::string fragShader) |
| Load a pair of shaders. More... | |
| GLuint | loadShadersFromFile (const char *vsPath, const char *fsPath) |
| Load shaders from files. More... | |
| std::string | readTextFile (const char *path) |
| Reads a text file. More... | |
| void | saveImage (const char *path, int w, int h) |
| Save the current render as a ppm image. More... | |