AGL
0
3D graphics library
Material Member List
This is the complete list of members for
Material
, including all inherited members.
aID
Material
ambient
Material
black_plastic
Material
static
black_rubber
Material
static
brass
Material
static
bronze
Material
static
chrome
Material
static
copper
Material
static
createShader
(Entity *e=nullptr, std::vector< Light *> lights=std::vector< Light *>())
Material
virtual
createTexture
(const char *path=nullptr)
Material
customShader
Material
cyan_plastic
Material
static
cyan_rubber
Material
static
dID
Material
diffuse
Material
eID
Material
emerald
Material
static
emission
Material
gID
Material
gold
Material
static
green_plastic
Material
static
green_rubber
Material
static
jade
Material
static
lightsEnabled
Material
Material
()
Material
mID
Material
mvpID
Material
nID
Material
obsidian
Material
static
operator*
(const Material &other) const
Material
operator*=
(const Material &other)
Material
operator+
(const Material &other) const
Material
operator+=
(const Material &other)
Material
pearl
Material
static
progID
Material
ratios
Material
red_plastic
Material
static
red_rubber
Material
static
ruby
Material
static
setColor
(glm::vec4 color=glm::vec4(1))
Material
setColor
(float r=1, float g=1, float b=1, float a=1)
Material
setColor
(const Material &other)
Material
setShader
(std::string vertexShader, std::string fragmentShader)
Material
virtual
shadingType
Material
shininess
Material
sID
Material
silver
Material
static
specular
Material
tex_channel
Material
tex_height
Material
tex_width
Material
texture
Material
tID
Material
turquoise
Material
static
vID
Material
white_plastic
Material
static
white_rubber
Material
static
yellow_plastic
Material
static
yellow_rubber
Material
static
~Material
()
Material
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1.8.13